Introducing the tutorial
Apologies for the adverts above btw. They are so stupid but I can't get rid of them. In my experience they go away after a while as has happened to my other website. I hope so. Anyways:
So this will be a tutorial for the Roux method, written jointly by me (Alex) and Bryan. Stuff written by me will be written in yellow and green, and stuff written by him will be written in white and blue. Apart from titles, which will be written in different kinds of snazzy colours. You'll probably find differences in spelling, like color and colour, or optimised and optimized because I'm from the UK whilst he is American.
In this tutorial we will try to be concise and more direct because what I find really, really, annoying is when there are pages and pages of rambling rather than useful info for teaching. This page being an exception of course!
This tutorial will be constantly updated, so stuff prefixed by two slashes and with the boring font and in small size (//) are editorial comments, so don't bother reading them. They don't mean anything to you, nor are they interesting or exciting.
Introducing the method
The Roux method is a method heavily based on corners first method. Gilles Roux found that inserting redges and ledges (right side edges and left side edges), or even solving the right and left layers completely, kinda failed. Was supa-dupa inefficient. As I found when experimenting with the Waterman method myself... When I tried to improve it I came back to Roux method itself!
Therefore in the Roux method we solve two opposite 1x2x3s first, then corners, then Last Six Edges, using only M and U moves. Not only using M and U moves only on the last step looks cool, it also is very efficient. So let me give you a lowdown on the steps. But first let me show you my diagram of the steps.
(Place mouse over sub-step to see diagram)
Step one- Solve a 1x2x3 block on the left side.
This is done by blockbuilding. Try to do it in less than 13 moves to start, then slowly work your way down to under 9 moves, which I average and so do most fast Roux users. You'll need to pick your colour scheme too, which I will discuss with you later.
The block is usually made by making a 1x2x2 block first, then extending that by adding a pair on the end.
You will find some examples in the video section. As with all the other steps. I haven't made a video section yet so please check the playlists on my YouTube channel, 5BLD.
Step two- Solve another 1x2x3 block on the right side.
The next step is to now solve a 1x2x3 block on the left. It's also usually done by making a square then adding a pair.
Now here it's very important not to break the first block! Well sometimes you can but we won't go there just yet. Just restrict your moves to <R,U,r,M> to save you trouble.
Nono, I'm not asking you to restrict yourself to <R,U,r,M> because I'm worried you'd break the block. It's so you learn fundamental techniques and also, <R,U,r,M> is how most of us fast Roux users solve, me included. Most of the time.
So you have to make pairs and insert them round the back. We will explain in more detail in our specific page of the step. Let's not give it all away now, haha.
Step three- solve last layer corners
The next step is to now solve all the other corners. See how it's a corners first method? Now here our algorithms are even more efficient. Because! All we have to preserve is the first two blocks! And even our M slice is free! Algorithms will be given on the page. Below is a diagram of this step.
Step four- Last Six Edges
You know when you see us solve and are like 'oh my god that's cool', or 'wait. you can't move centres'? That's this step! It certainly is very cool, but is difficult to get your head round. Now restrict yourself to just <M,U>. This gives for very cool finger tricks indeed.
The way this step rolls is like this; orient edges; solve L/R edges; then solve the rest.